Star Wars Battlefront 2 is an impressive looking game, and lots of players have had a great time playing it via various demos and beta programs. Although the loot crates will still be present in the game, reducing the gameplay impact from players who paid for their wares is always welcome. There are multiple tiers of Star Cards in the game, and the Epic tier offers the best abilities. Some Epic Star Cards will still be available through starter packs, by pre-ordering, or through special editions of the game. It won't be possible to just dump some real money on crates, convert everything to crafting materials, and churn out some fantastic Star Cards.
The crafting mechanic also comes into play when you're upgrading the cards in your collection.
Locking weapons behind milestones is also a change that I much prefer, as someone who found the Hutt Contracts system within the 2015 version of Battlefront to be compelling.
The majority of class-based weapons will be unlocked through regular play as that class.
Class-specific gear and items can be unlocked by playing as them. These will include a mix of Star Cards and Crafting Parts to benefit your class's development. "This system, as well as all of the others, will be continually iterated on and improved", DICE said. All upcoming weapons, maps, heroes, and vehicles introduced in Star Wars Battlefront II's post-release content will be free so that players can play alongside friends as the world of Star WarsBattlefront II continues to grow. Players can drop into the cockpit of the galaxy's most iconic ships, weave between asteroid fields and fly through imperial dockyards in high stakes dogfights.
Star Wars Battlefront II will be launching for Xbox One, PlayStation 4 and PC on 17th November.