Sledgehammer Games detailed may other fixes and issues they are aware of on its official website including problems with headquarters, servers disconnections.
Although originally launched with dedicated servers and a bustling social Headquarters feature, most PS4 & Xbox One users are left asking, "Why Am I alone in Headquarters?"
Sledgehammer says it's identified the root cause of game disconnects from servers which is said to also result in lost stats and lobby freezes. "Everyone was getting 2XP since November 3 and up until we made the playlist change late Thursday night, which effectively launched 3XP".
The next wave of Call of Duty WW2 updates will attempt to fix online connectivity. Apparently, the first update solved a few problems in terms of online connectivity, but killed server performance. "This level of data and diagnostics is helping us work toward a permanent solution as quickly as possible". As a result, the developers migrated online play to peer-to-peer (P2P) servers in an effort to provide a more stable experience.
Dedicated servers, meanwhile, are being tested in the U.S. ahead of a full roll out.
"As we focus on the return to dedicated servers as our highest priority, we will continue to utilize a solo-HQ experience", the update continued.
"This is only the beginning, so thank you for playing".
PC players waiting for their first patch need to take a knee, as Sledgehammer won't be rolling that out until the problems plaguing the other patched console versions have been fixed.
If you think you will buy all of the maps because you loved the Call of Duty: WWII beta or because you enjoyed your first weekend with the game than you should buy the Season Pass.
Checking now, error code #65568 shows up for me and the usual:The Call of Duty: WWII service is unavailable at this time.