He further explained that XP gains are very much sluggish as of late and leaning toward some of the activities within "Destiny 2".
In Spring 2018, Private Matches are coming to all players of Destiny 2.
Raid rewards will also be improved before the end of the month, with a Raid item dropping after each major encounter and an expanded array of items available for purchase through the Raid vendor. There will also be a new Ghost with raid-specific perks, which has a chance to drop from both raid bosses.
January: Armor will be included in the Masterwork system with damage reduction while in Super.
When it comes to Eververse, more new cosmetics will come from activities, meaning some Ghosts, Sparrows, and ships will be put in reward pools.
Giving players more direct purchase options and make adjustments to Bright Engrams to allow players to get the items they want more often.
As promised during the Holidays, game director Christopher Barrett has finally spilled a hefty sum of intel about "Destiny 2", especially the upcoming events and game tweaks in the coming months.
We'll provide a gameplay path to earn Bright Engrams and all contained rewards (including Event Engrams).
It also sounds like Bungie is taking some extra development time on the game's second paid expansion - which could indicate a delay - after lukewarm response to December's Curse of Osiris. Bungie is also planning on reworking armor and weapon mods and will introduce Strike Scoring to the Nightfall in place of the current time limit, while High Scores are also being implemented. In February, Nightfall High Scores will be exposed in-game via new emblems and will unlock rewards. You can read the full update info on the source link below. We are aiming for a February release, but the scope of the rework could push parts or all of it out to early spring. Since mods are now in Bright Engrams, Bungie are tuning this rework to avoid pay-to-win. So planned to introduce there major changes in the upcoming seasons.
Mayhem will return as a limited-time event during Season 3 and going forward. They also won't have to worry about knowing when that content is coming. Glory is based on performance, rising with each win and falling with a loss.
Multi-emotes, extra vault space, and lots of other features that fans asked for. (Hooray!) Armour and weapon mods will get a "full rework" to make them more powerful and unique.
Game director Christopher Barrett detailed a very specific road map of upcoming features in the blog post, which also highlighted a number of points that touched upon several annoyances that numerous hardcore players had. A February patch will rework the game's mod system - one of the most commonly requested changes online and in-game - add a text chat to the Tower (for PC players) and reduce the frequency of duplicate exotic drops.