Take a peek at ICD-11's entry on "gambling disorder" and you'll find nearly identical language; In other words, video game addiction has become so notable that it's worth including in a global medical reference document, as the World Health Organization stated in its introduction to ICD-11.
"The new catalogue, which still needs to be approved by United Nations member countries, so-called "gender incongruence" is now listed under "conditions related to sexual health", instead of "mental, behavioural and neurodevelopmental disorders".
"One is that the gaming behavior takes precedence over other activities to the extent that other activities are taken to the periphery", he told CNN. The disorder is characterized by an "impaired control over gaming", an "increasing priority given to gaming over other activities", and "the continuation or escalation of gaming despite the occurrence of negative consequences".
Poznyak said the condition leads to "significant distress and impairment in personal, family, social, educational or occupational functioning". These games are commonly played on electronic and video devices.
Honestly, "gaming disorder" sounds like a phrase tossed around by irritated parents and significant others. Among the concerns of skeptics is the possibility that, by explicitly codifying gaming addiction, it could end up heaping further stigma on video games in general. The question is whether the games industry can provide enough current research to counter the gaming disorder definition before the manual is approved sometime next year.
"We believe that understanding this population and the nature and severity of the problems they experience should be a focus area for future research", reads the abstract of a paper titled 'A weak scientific basis for gaming disorder: Let us err on the side of caution.' "However, moving from research construct to formal disorder requires a much stronger evidence base than we now have". It is believed that 3% of gamers will be affected by this disorder.
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It also includes a section on video gaming, recognising gaming disorder as a pathological condition that can be addictive in the same way as cocaine.
Defining and diagnosing the condition is at least a first step.
The ICD-11 doesn't come into effect until January 1, 2022, with today's release being "an advanced preview" to give countries the chance to prepare for its changes.