About gaming disorder, the World Health Organization says it affects only a "small proportion of people", and that the characteristics denoting the condition must be present in someone for at least 12 months before it can be officially diagnosed as a disorder.
However, for people to be classed as suffering from gaming disorder, there will need to be evidence spanning at least 12 months suggesting that the person's other interests and daily activity have been negatively affected by increased gaming and that the situation is continuing to increase despite the warnings.
"The WHO does mention, though, that the prevalence of gaming disorder is very low", and that while millions of people across the globe love intense gaming sessions, it would be hard to qualify them as people suffering from gaming disorder just on the basis of that.
Psychiatrist Richard Graham, who led the launch of the UK's first technology addiction service specifically for young people at Nightingale Hospital, London, said there was an important difference between enthusiastic gameplay and the new disorder.
"Gaming Disorder" is defined as "a pattern of persistent or recurrent gaming behavior ('digital gaming" or "video-gaming'), which may be online (i.e., over the Internet) or offline", and was officially added to the Classification of Diseases on Monday, .
"Video gaming is like a non-financial kind of gambling from a psychological point of view", said Griffiths, a distinguished professor of behavioral addiction at Nottingham Trent University.
This doesn't mean that medical professionals are planning to take your games away or restrict their use through law. "ICD has to keep pace with evolving disorders and diseases, and this is one of them", in a video put out by the World Health Organization discussing this addition. This will help people become more aware about this entity, and seek and get treatment.
The ICD-11 isn't yet finished, though: The publication won't be endorsed as a final release until 2019, and won't be fully adopted until 2022.
Last year, a study from almost 30 academics opposed the gaming disorder classification, saying their addiction was best viewed as a coping mechanism associated with underlying problems such as anxiety or depression.
"We come across parents who are distraught, not only because they're seeing their child drop out of school, but because they're seeing an entire family structure fall apart", said Dr. Henrietta Bowden-Jones, a spokeswoman for behavioral addictions at Britain's Royal College of Psychiatrists.